Hi and thanks for the suggestions!King of the hill
and Capture the flag
are two possible game objectives that we have often considered developing. They are both very interesting and as you say they offer completely different situations.
They may be included with future game updates, but I can't promise when/how.
Since we are talking about game modes and different scenarios, another one which is being considered is one in which the map already contains pre-existing independent forces (locals, e.g. partisans) which hold key resources. They are neutral.. until provoked. So the player or players who'd like to snatch those territories would first have to fight with the independents... and of course still be aware of the other player(s) not taking advantage of it.
Would you like to suggest a good name for this game mode?
Regarding fog of war resource count: actually it was done on purpose this way. Fog of war is supposed to hide as much as possible all information which you'd have no way of knowing. That's why the enemies' resource count is hidden when fog of war is enabled.
On the other hand, fog of war is shared among allies and with the use of scouting units (forward advance observation suicide scouts
) you could by yourself count or estimate how much resources one enemy is controlling.